IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::native_aio::AIOPortInfo Struct Reference

#include <ice/native_aio.hxx>

Public Attributes

ice::u32 worker_limit = 1
ice::String debug_name

Member Data Documentation

◆ debug_name

ice::String ice::native_aio::AIOPortInfo::debug_name

◆ worker_limit

ice::u32 ice::native_aio::AIOPortInfo::worker_limit = 1

The documentation for this struct was generated from the following file: