|
IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
|
#include <ice/native_aio.hxx>
Public Attributes | |
| ice::u32 | worker_limit = 1 |
| ice::String | debug_name |
| ice::String ice::native_aio::AIOPortInfo::debug_name |
| ice::u32 ice::native_aio::AIOPortInfo::worker_limit = 1 |