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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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This is the complete list of members for ice::math::rad32, including all inherited members.
| _value | ice::math::rad32 | |
| raw_value(this rad32 self) noexcept -> f32 | ice::math::rad32 | inline |
| to_deg32(this rad32 self) noexcept -> deg32 | ice::math::rad32 | inline |
| to_deg64(this rad32 self) noexcept -> deg64 | ice::math::rad32 | inline |
| to_rad64(this rad32 self) noexcept -> rad64 | ice::math::rad32 | inline |