IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::math::deg32 Member List

This is the complete list of members for ice::math::deg32, including all inherited members.

_valueice::math::deg32
operator deg64() const noexceptice::math::deg32
operator*(this deg32 self, SimpleNumberType auto number) noexcept -> deg32ice::math::deg32inline
operator+(this deg32 self, SimpleNumberType auto number) noexcept -> deg32ice::math::deg32inline
operator+(this deg32 self, deg32 other) noexcept -> deg32ice::math::deg32inline
operator-(this deg32 self, SimpleNumberType auto number) noexcept -> deg32ice::math::deg32inline
operator-(this deg32 self, deg32 other) noexcept -> deg32ice::math::deg32inline
operator/(this deg32 self, SimpleNumberType auto number) noexcept -> deg32ice::math::deg32inline
operator<=>(this deg32 self, SimpleNumberType auto other) noexceptice::math::deg32inline
operator<=>(this deg32 self, deg32 other) noexceptice::math::deg32inline
raw_value(this deg32 self) noexcept -> f32ice::math::deg32inline
to_rad32(this deg32 self) noexcept -> rad32ice::math::deg32inline
to_rad64(this deg32 self) noexcept -> rad64ice::math::deg32inline