IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::detail::TaskDebugAllocator Member List

This is the complete list of members for ice::detail::TaskDebugAllocator, including all inherited members.

allocate(size_t size) noexcept -> void *ice::detail::TaskDebugAllocatorinlinestatic
allocator() noexcept -> ice::Allocator &ice::detail::TaskDebugAllocatorinlinestatic
deallocate(void *pointer) noexceptice::detail::TaskDebugAllocatorinlinestatic
IS_WORKAROUND_MODULE_INITIALIZATION(TaskDebugAllocator)ice::detail::TaskDebugAllocator
module_info() noexcept -> ice::ModuleInfo const &ice::Module< TaskDebugAllocator >inlinestatic
on_load(ice::Allocator &alloc, ice::ModuleNegotiator auto const &negotiator) noexceptice::detail::TaskDebugAllocatorinlinestatic
on_unload(ice::Allocator &alloc) noexceptice::detail::TaskDebugAllocatorinlinestatic
pool() noexcept -> ice::Stringice::detail::TaskDebugAllocatorinlinestatic
~Module() noexcept=defaultice::Module< TaskDebugAllocator >virtual