IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::detail::ShardPayload Struct Reference

#include <ice/shard.hxx>

Public Types

using TypeTag = ice::StrongValue

Public Attributes

ice::u64 value

Member Typedef Documentation

◆ TypeTag

Member Data Documentation

◆ value

ice::u64 ice::detail::ShardPayload::value

The documentation for this struct was generated from the following file: