IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::const_correct< OwnerT, ValueT > Struct Template Reference

#include <ice/utility.hxx>

Public Types

using type = ValueT

Member Typedef Documentation

◆ type

template<typename OwnerT, typename ValueT>
using ice::const_correct< OwnerT, ValueT >::type = ValueT

The documentation for this struct was generated from the following file: