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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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#include <ice/mem_unique_ptr.hxx>
Public Attributes | |
| ice::UniquePtrCustomDeleter< T > * | fn_deleter |
| ice::UniquePtrCustomDeleter<T>* ice::UniquePtr< T >::UserDeleterInfo::fn_deleter |