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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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This is the complete list of members for ice::LogModule, including all inherited members.
| init(ice::Allocator &alloc, ice::ModuleNegotiatorBase const &negotiator) noexcept | ice::LogModule | static |
| on_load(ice::Allocator &alloc, ice::ModuleNegotiatorBase const &negotiator) noexcept | ice::LogModule | static |
| on_unload(ice::Allocator &alloc) noexcept | ice::LogModule | static |