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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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This is the complete list of members for ice::I18NCoreModule, including all inherited members.
| init(const Allocator &alloc, ice::ModuleNegotiatorBase const &negotiator) noexcept | ice::I18NCoreModule | static |
| IS_WORKAROUND_MODULE_INITIALIZATION(I18NCoreModule) | ice::I18NCoreModule | |
| module_info() noexcept -> ice::ModuleInfo const & | ice::Module< I18NCoreModule > | inlinestatic |
| on_load(ice::Allocator &alloc, ice::ModuleNegotiator auto const &negotiator) noexcept | ice::I18NCoreModule | static |
| on_unload(ice::Allocator &alloc) noexcept | ice::I18NCoreModule | static |
| resolve(ice::I18NReference const &reference) noexcept -> ice::String | ice::I18NCoreModule | static |
| resolve(ice::I18NReference const &reference, fmt::format_args const &fmt_args) noexcept -> ice::String | ice::I18NCoreModule | static |
| resolve(ice::I18NString &text, ice::I18NReference const &reference) noexcept | ice::I18NCoreModule | static |
| v1_i18n_api(ice::api::i18n::v1::I18NCoreModuleAPI &api) noexcept | ice::I18NCoreModule | static |
| ~Module() noexcept=default | ice::Module< I18NCoreModule > | virtual |