|
IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
|
#include <ice/task_generator.hxx>
Public Member Functions | |
| auto | operator* () &noexcept -> Result & |
| auto | operator* () &&noexcept -> Result && |
| auto | operator++ () noexcept -> GeneratorIterator & |
| bool | operator== (GeneratorIterator const &other) const noexcept |
| auto | end () noexcept -> Result * |
Public Attributes | |
| ice::coroutine_handle< PromiseType > | _coro |
|
inlinenoexcept |
|
inlinenoexcept |
|
inlinenoexcept |
|
inlinenoexcept |
|
inlinenoexcept |
| ice::coroutine_handle<PromiseType> ice::Generator< Result >::GeneratorIterator::_coro |