IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::ForwardAllocatorParams Struct Reference

#include <ice/mem_allocator_forward.hxx>

Public Attributes

ice::usize bucket_size = 1_KiB
 The size of a single memory block.
ice::u32 min_bucket_count = 1
 The number of empty buckets allocated.

Member Data Documentation

◆ bucket_size

ice::usize ice::ForwardAllocatorParams::bucket_size = 1_KiB

The size of a single memory block.

◆ min_bucket_count

ice::u32 ice::ForwardAllocatorParams::min_bucket_count = 1

The number of empty buckets allocated.


The documentation for this struct was generated from the following file: