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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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#include <ice/mem_allocator_forward.hxx>
Public Attributes | |
| ice::usize | bucket_size = 1_KiB |
| The size of a single memory block. | |
| ice::u32 | min_bucket_count = 1 |
| The number of empty buckets allocated. | |
| ice::usize ice::ForwardAllocatorParams::bucket_size = 1_KiB |
The size of a single memory block.
| ice::u32 ice::ForwardAllocatorParams::min_bucket_count = 1 |
The number of empty buckets allocated.