IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::DevUIWidgetState Struct Reference

#include <ice/devui_frame.hxx>

Public Attributes

DevUIWidgetState const *const owner = nullptr
bool active = false

Member Data Documentation

◆ active

bool ice::DevUIWidgetState::active = false

◆ owner

DevUIWidgetState const* const ice::DevUIWidgetState::owner = nullptr

The documentation for this struct was generated from the following file: