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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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#include <ice/devui_frame.hxx>
Public Attributes | |
| DevUIWidgetState const *const | owner = nullptr |
| bool | active = false |
| bool ice::DevUIWidgetState::active = false |
| DevUIWidgetState const* const ice::DevUIWidgetState::owner = nullptr |