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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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#include <ice/mem_data.hxx>
Public Attributes | |
| void const * | location |
| ice::usize | size |
| ice::ualign | alignment |
| ice::ualign ice::Data::alignment |
| void const* ice::Data::location |
| ice::usize ice::Data::size |