IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::BoolLogic< T > Struct Template Reference

#include <ice/concept/enum_bools.hxx>

Static Public Attributes

static constexpr bool IsEnabled = std::is_enum_v<T> && (sizeof(T) == 1)

Member Data Documentation

◆ IsEnabled

template<typename T>
bool ice::BoolLogic< T >::IsEnabled = std::is_enum_v<T> && (sizeof(T) == 1)
staticconstexpr

The documentation for this struct was generated from the following file: