IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::AllocResult Struct Reference

#include <ice/mem.hxx>

Public Member Functions

constexpr operator ice::Memory () const noexcept

Public Attributes

void * memory
ice::usize size
ice::ualign alignment

Member Function Documentation

◆ operator ice::Memory()

ice::AllocResult::operator ice::Memory ( ) const
constexprnoexcept

Member Data Documentation

◆ alignment

ice::ualign ice::AllocResult::alignment

◆ memory

void* ice::AllocResult::memory

◆ size

ice::usize ice::AllocResult::size

The documentation for this struct was generated from the following file: