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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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Go to the source code of this file.
Classes | |
| struct | ice::nvalue |
Namespaces | |
| namespace | ice |
| SPDX-License-Identifier: MIT. | |
| namespace | ice::detail |
| namespace | ice::concepts |
Concepts | |
| concept | ice::concepts::NValueCompatibleType |
Typedefs | |
| using | ice::detail::nvalue_base_utype = ice::usize::base_type |
| using | ice::detail::nvalue_base_stype = ice::isize::base_type |
Functions | |
| consteval auto | ice::detail::nvalue_min_value () noexcept -> ice::detail::nvalue_base_utype |
| consteval auto | ice::detail::nvalue_max_value () noexcept -> ice::detail::nvalue_base_utype |