IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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nvalue.hxx File Reference
#include <ice/mem.hxx>
#include <ice/base.hxx>

Go to the source code of this file.

Classes

struct  ice::nvalue

Namespaces

namespace  ice
 SPDX-License-Identifier: MIT.
namespace  ice::detail
namespace  ice::concepts

Concepts

concept  ice::concepts::NValueCompatibleType

Typedefs

using ice::detail::nvalue_base_utype = ice::usize::base_type
using ice::detail::nvalue_base_stype = ice::isize::base_type

Functions

consteval auto ice::detail::nvalue_min_value () noexcept -> ice::detail::nvalue_base_utype
consteval auto ice::detail::nvalue_max_value () noexcept -> ice::detail::nvalue_base_utype