IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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info.hxx File Reference
#include <ice/types.hxx>

Go to the source code of this file.

Namespaces

namespace  ice
 SPDX-License-Identifier: MIT.
namespace  ice::info

Enumerations

enum class  ice::info::Stability {
  ice::info::Alpha , ice::info::Beta , ice::info::RC , ice::info::Review ,
  ice::info::Public
}
 Stability category of this engine version. More...

Variables

static constexpr char const ice::info::engine_name [] = "iceshard"
 Name of the engine.
static constexpr char const ice::info::engine_version_str [] = "0.5.0"
 Engine version the codebase was based on. (as a string).
static constexpr ice::u8 ice::info::engine_version_major = 0
 Engine version the codebase was based on.
static constexpr ice::u8 ice::info::engine_version_minor = 5
static constexpr ice::u8 ice::info::engine_version_patch = 0
static constexpr Stability ice::info::stability = Stability::Alpha
 Engine stability of the current version.