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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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Go to the source code of this file.
Classes | |
| struct | ice::BoolLogic< T > |
Namespaces | |
| namespace | ice |
| SPDX-License-Identifier: MIT. | |
| namespace | ice::detail |
| namespace | ice::detail::internal |
| namespace | ice::detail::internal::static_unit_tests |
Concepts | |
| concept | ice::BoolType |
Enumerations | |
| enum class | ice::detail::internal::static_unit_tests::FailTest : ice::u8 { ice::detail::internal::static_unit_tests::Off , ice::detail::internal::static_unit_tests::On } |
Functions | |
| template<ice::BoolType T> | |
| constexpr auto | ice::operator! (T left) noexcept -> T |