IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
Loading...
Searching...
No Matches
decompose.hxx File Reference

Go to the source code of this file.

Namespaces

namespace  ice
 SPDX-License-Identifier: MIT.
namespace  ice::math

Functions

template<typename T>
constexpr void ice::math::decompose (mat< 4, 4, T > matrix, vec3f *pos, vec3f *scale, vec< 3, rad > *angle) noexcept