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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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#include <ice/math/vector/vector_operations.hxx>#include <ice/math/rotate.hxx>#include <ice/math/scale.hxx>#include <ice/math/translate.hxx>Go to the source code of this file.
Namespaces | |
| namespace | ice |
| SPDX-License-Identifier: MIT. | |
| namespace | ice::math |
Functions | |
| template<typename T> | |
| constexpr void | ice::math::decompose (mat< 4, 4, T > matrix, vec3f *pos, vec3f *scale, vec< 3, rad > *angle) noexcept |