IceShard
1
A personal game engine project, with development focused on 2D/2.5D games.
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ice
math
StrongScalarType
ice::math::StrongScalarType Concept Reference
#include <
ice/math/angles.hxx
>
Concept definition
template
<
typename
T>
concept
StrongScalarType
= std::is_same_v<T, deg64> || std::is_same_v<T, deg32> || std::is_same_v<T, rad64> || std::is_same_v<T, rad32>
ice::math::StrongScalarType
Definition
angles.hxx:21
Generated by
1.18.0