IceShard
1
A personal game engine project, with development focused on 2D/2.5D games.
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ice
detail
HasMemberValue
ice::detail::HasMemberValue Concept Reference
#include <
ice/concept/strong_type_base.hxx
>
Concept definition
template
<
typename
T>
concept
HasMemberValue
=
requires
(T t) {
{ t.value } -> std::convertible_to<
decltype
(T::value)>;
}
ice::detail::HasMemberValue
Definition
strong_type_base.hxx:15
Generated by
1.18.0