IceShard
1
A personal game engine project, with development focused on 2D/2.5D games.
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ice
concepts
RWDataObject
ice::concepts::RWDataObject Concept Reference
#include <
ice/mem_types.hxx
>
Concept definition
template
<
typename
T>
concept
RWDataObject
=
requires
(T t) {
{ t.location } -> std::convertible_to<void*>;
{ t.size } -> std::convertible_to<ice::usize>;
{ t.alignment } -> std::convertible_to<ice::ualign>;
}
ice::concepts::RWDataObject
Definition
mem_types.hxx:33
Generated by
1.18.0