IceShard
1
A personal game engine project, with development focused on 2D/2.5D games.
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ice
concepts
LinkedListNode
ice::concepts::LinkedListNode Concept Reference
#include <
ice/container/container_concepts.hxx
>
Concept definition
template
<
typename
Node>
concept
LinkedListNode
=
requires
(Node node) {
{ node._next } -> std::convertible_to<void*>;
{ node._next->_next } -> std::convertible_to<void*>;
}
ice::concepts::LinkedListNode
Definition
container_concepts.hxx:88
Generated by
1.18.0