IceShard
1
A personal game engine project, with development focused on 2D/2.5D games.
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ice
concepts
LinkedList
ice::concepts::LinkedList Concept Reference
#include <
ice/container/container_concepts.hxx
>
Concept definition
template
<
typename
T>
concept
LinkedList
=
requires
(T list) {
typename
std::remove_reference_t<T>::ValueType;
{ list._head } -> std::convertible_to<typename std::remove_reference_t<T>::ValueType>;
{ list._tail } -> std::convertible_to<typename std::remove_reference_t<T>::ValueType>;
}
ice::concepts::LinkedList
Definition
container_concepts.hxx:94
Generated by
1.18.0