IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::concepts::EnumOrIntegral Concept Reference

#include <ice/utility.hxx>

Concept definition

template<typename T>
concept EnumOrIntegral = std::is_enum_v<T>
or (std::is_arithmetic_v<T> && not std::is_floating_point_v<T>)
Definition utility.hxx:111