IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::concepts::ConfigValueType Concept Reference

#include <ice/config/config_details.hxx>

Concept definition

template<typename T>
concept ConfigValueType = std::convertible_to<T, ice::String> || std::is_arithmetic_v<T>
Definition config_details.hxx:26