IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
Loading...
Searching...
No Matches
ice::concepts::ConfigKeyType Concept Reference

#include <ice/config/config_details.hxx>

Concept definition

template<typename T>
concept ConfigKeyType = std::convertible_to<T, ice::String> || std::convertible_to<T, ice::u32>
Definition config_details.hxx:23