IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::concepts::ComparisonFunction Concept Reference

#include <ice/utility.hxx>

Concept definition

template<typename Fn, typename T, typename O>
concept ComparisonFunction = requires(T&& a, O&& b) {
{ std::forward<Fn>(std::declval<Fn>())(std::forward<T>(a), std::forward<O>(b)) } -> std::convertible_to<bool>;
}
Definition utility.hxx:80