IceShard
1
A personal game engine project, with development focused on 2D/2.5D games.
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ice
concepts
APIExplicitPriority
ice::concepts::APIExplicitPriority Concept Reference
#include <
ice/module_concepts.hxx
>
Concept definition
template
<
typename
T>
concept
APIExplicitPriority
=
requires
(T t)
{
{ T::Constant_APIPriority } -> std::convertible_to<ice::u32>;
}
ice::concepts::APIExplicitPriority
Definition
module_concepts.hxx:19
Generated by
1.18.0