IceShard
1
A personal game engine project, with development focused on 2D/2.5D games.
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ice
TimeType
ice::TimeType Concept Reference
#include <
ice/clock_types.hxx
>
Concept definition
template
<
typename
T>
concept
TimeType
= std::is_same_v<T, Ts> || std::is_same_v<T, Tms> || std::is_same_v<T, Tus> || std::is_same_v<T, Tns>
ice::TimeType
Definition
clock_types.hxx:115
Generated by
1.18.0