IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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ice::AllowedAsShardPayloadID Concept Reference

#include <ice/shard.hxx>

Concept definition

template<typename T>
concept AllowedAsShardPayloadID = std::is_trivially_copyable_v<T> && sizeof(T) <= 8
Definition shard.hxx:176