IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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array.hxx File Reference

Go to the source code of this file.

Classes

struct  ice::Array< Type, Logic >
 A simple container storing items in continuous memory. More...

Namespaces

namespace  ice
 SPDX-License-Identifier: MIT.

Functions

template<typename Type, ice::ContainerLogic Logic>
auto ice::data_view (ice::Array< Type, Logic > const &arrarr) noexcept -> ice::Data=delete