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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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#include <ice/container/contiguous_container.hxx>#include <ice/container/resizable_container.hxx>#include <ice/mem_allocator.hxx>#include <ice/mem_initializers.hxx>#include <ice/span.hxx>Go to the source code of this file.
Classes | |
| struct | ice::Array< Type, Logic > |
| A simple container storing items in continuous memory. More... | |
Namespaces | |
| namespace | ice |
| SPDX-License-Identifier: MIT. | |
Functions | |
| template<typename Type, ice::ContainerLogic Logic> | |
| auto | ice::data_view (ice::Array< Type, Logic > const &arrarr) noexcept -> ice::Data=delete |