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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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This is the complete list of members for ice::ManualResetEvent, including all inherited members.
| is_set() const noexcept | ice::ManualResetEvent | |
| ManualResetEvent(bool set_on_create=false) noexcept | ice::ManualResetEvent | |
| reset() noexcept | ice::ManualResetEvent | |
| set() noexcept | ice::ManualResetEvent | |
| wait() noexcept | ice::ManualResetEvent | |
| ~ManualResetEvent() noexcept=default | ice::ManualResetEvent |