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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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This is the complete list of members for ice::ManualResetBarrier, including all inherited members.
| is_set() const noexcept | ice::ManualResetBarrier | |
| ManualResetBarrier(ice::u8 num_awaited=0) noexcept | ice::ManualResetBarrier | |
| reset(ice::u8 num_awaited) noexcept | ice::ManualResetBarrier | |
| set() noexcept | ice::ManualResetBarrier | |
| value() const noexcept -> ice::u8 | ice::ManualResetBarrier | |
| wait() noexcept | ice::ManualResetBarrier | |
| ~ManualResetBarrier() noexcept=default | ice::ManualResetBarrier |