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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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Go to the source code of this file.
Classes | |
| struct | ice::TaskProfilingInfo< IsProfilerEnabled > |
| struct | ice::TaskProfilingInfo< true > |
| struct | ice::TaskInfo |
Namespaces | |
| namespace | ice |
| SPDX-License-Identifier: MIT. | |
Enumerations | |
| enum class | ice::TaskState : ice::u8 { ice::None , ice::Invalid = None , ice::Created = 0x01 , ice::Running = 0x02 , ice::Suspended = 0x04 , ice::Succeeded = 0x08 , ice::Canceled = 0x10 , ice::Failed = 0x20 , ice::All = Created | Running | Suspended | Succeeded | Canceled | Failed } |
| All states a task can be in. More... | |