IceShard
1
A personal game engine project, with development focused on 2D/2.5D games.
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tasks
public
ice
Classes
|
Namespaces
task_cancelation_token.hxx File Reference
#include <
ice/task_handle.hxx
>
Go to the source code of this file.
Classes
struct
ice::TaskCancelationToken
struct
std::coroutine_traits< ice::Task< Result >, ice::TaskCancelationToken, Args... >
struct
std::coroutine_traits< ice::Task< Result >, Class, ice::TaskCancelationToken, Args... >
Namespaces
namespace
ice
SPDX-License-Identifier: MIT.
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