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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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This is the complete list of members for ice::math::mat< 3, 1, T >, including all inherited members.
| count_columns | ice::math::mat< 3, 1, T > | static |
| count_rows | ice::math::mat< 3, 1, T > | static |
| mat() noexcept | ice::math::mat< 3, 1, T > | inline |
| mat(T value) noexcept | ice::math::mat< 3, 1, T > | inlineexplicit |
| mat(T const(&array)[3]) noexcept | ice::math::mat< 3, 1, T > | inline |
| mat(T x, T y, T z) noexcept | ice::math::mat< 3, 1, T > | inline |
| mat(mat< 3, 1, U > other) noexcept | ice::math::mat< 3, 1, T > | inlineexplicit |
| mat(mat< 4, 1, U > other) noexcept | ice::math::mat< 3, 1, T > | inlineexplicit |
| mat(T const(&array)[4]) noexcept | ice::math::mat< 3, 1, T > | inlineexplicit |
| v | ice::math::mat< 3, 1, T > | |
| value_type typedef | ice::math::mat< 3, 1, T > | |
| x | ice::math::mat< 3, 1, T > | |
| y | ice::math::mat< 3, 1, T > | |
| z | ice::math::mat< 3, 1, T > |