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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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This is the complete list of members for ice::TaskHandle, including all inherited members.
| _info | ice::TaskHandle | |
| cancel() noexcept | ice::TaskHandle | inline |
| has_failed() const noexcept | ice::TaskHandle | inline |
| has_finished() const noexcept | ice::TaskHandle | inline |
| has_succeded() const noexcept | ice::TaskHandle | inline |
| is_running() const noexcept | ice::TaskHandle | inline |
| is_suspended() const noexcept | ice::TaskHandle | inline |
| is_valid() const noexcept | ice::TaskHandle | inline |
| operator=(TaskHandle &&other) noexcept -> TaskHandle & | ice::TaskHandle | inline |
| operator=(TaskHandle const &other) noexcept -> TaskHandle & | ice::TaskHandle | inline |
| state() const noexcept | ice::TaskHandle | inline |
| TaskHandle() noexcept | ice::TaskHandle | inline |
| TaskHandle(TaskHandle &&other) noexcept | ice::TaskHandle | inline |
| TaskHandle(TaskHandle const &other) noexcept | ice::TaskHandle | inline |
| was_cancelled() const noexcept | ice::TaskHandle | inline |
| ~TaskHandle() noexcept | ice::TaskHandle | inline |