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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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This is the complete list of members for ice::ChunkedAllocRequest, including all inherited members.
| _chunk_count | ice::ChunkedAllocRequest | |
| _chunk_offsets | ice::ChunkedAllocRequest | |
| _chunk_pointers | ice::ChunkedAllocRequest | |
| _request_meminfo | ice::ChunkedAllocRequest | |
| ChunkedAllocRequest() noexcept=default | ice::ChunkedAllocRequest | explicit |
| finalize(ice::AllocResult result) const noexcept | ice::ChunkedAllocRequest | inline |
| include(T *&ptrref, ice::u64 count) noexcept | ice::ChunkedAllocRequest | inline |
| reset() noexcept | ice::ChunkedAllocRequest | inline |