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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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This is the complete list of members for ice::AtomicLinkedQueueRange< NodeType >::Iterator, including all inherited members.
| _current | ice::AtomicLinkedQueueRange< NodeType >::Iterator | |
| _next | ice::AtomicLinkedQueueRange< NodeType >::Iterator | |
| _tail | ice::AtomicLinkedQueueRange< NodeType >::Iterator | |
| operator!=(Iterator other) const noexcept | ice::AtomicLinkedQueueRange< NodeType >::Iterator | inline |
| operator*() const noexcept -> NodeType * | ice::AtomicLinkedQueueRange< NodeType >::Iterator | inline |
| operator++() noexcept | ice::AtomicLinkedQueueRange< NodeType >::Iterator | inline |
| operator==(Iterator other) const noexcept | ice::AtomicLinkedQueueRange< NodeType >::Iterator | inline |