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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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This is the complete list of members for ice::AtomicLinkedQueueRange< NodeType >, including all inherited members.
| _head | ice::AtomicLinkedQueueRange< NodeType > | |
| _tail | ice::AtomicLinkedQueueRange< NodeType > | |
| begin() const noexcept -> Iterator | ice::AtomicLinkedQueueRange< NodeType > | inline |
| end() const noexcept -> Iterator | ice::AtomicLinkedQueueRange< NodeType > | inline |
| is_empty() const noexcept | ice::AtomicLinkedQueueRange< NodeType > | inline |
| not_empty() const noexcept | ice::AtomicLinkedQueueRange< NodeType > | inline |
| ValueType typedef | ice::AtomicLinkedQueueRange< NodeType > |