IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
Loading...
Searching...
No Matches
static_string.hxx File Reference

Go to the source code of this file.

Classes

struct  ice::StaticString< Capacity, CharT >

Namespaces

namespace  ice
 SPDX-License-Identifier: MIT.

Functions

template<ice::u32 Capacity = 12>
constexpr auto ice::stringid (ice::StaticString< Capacity, char > value) noexcept -> ice::StringID