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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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#include <ice/string/string_concepts.hxx>#include <ice/string/resizable_operations.hxx>#include <ice/string.hxx>Go to the source code of this file.
Classes | |
| struct | ice::StaticString< Capacity, CharT > |
Namespaces | |
| namespace | ice |
| SPDX-License-Identifier: MIT. | |
Functions | |
| template<ice::u32 Capacity = 12> | |
| constexpr auto | ice::stringid (ice::StaticString< Capacity, char > value) noexcept -> ice::StringID |