IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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refcounted.hxx File Reference
#include <ice/base.hxx>
#include <ice/mem_allocator.hxx>

Go to the source code of this file.

Classes

struct  ice::RefCountStats
class  ice::detail::RefCounted
class  ice::detail::RCPassKey

Namespaces

namespace  ice
 SPDX-License-Identifier: MIT.
namespace  ice::detail
namespace  ice::concepts

Concepts

concept  ice::concepts::IsRefCounted

Typedefs

using ice::RefCounted = ice::detail::RefCounted