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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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#include <ice/concept/enum_flags.hxx>Go to the source code of this file.
Classes | |
| class | ice::concepts::PimplType |
Namespaces | |
| namespace | ice |
| SPDX-License-Identifier: MIT. | |
| namespace | ice::concepts |
Enumerations | |
| enum class | ice::concepts::PimplFlags : ice::u8 { ice::concepts::None = 0x0 , ice::concepts::Default = None , ice::concepts::NoMoveSemantics = 0x01 , ice::concepts::NoCopySemantics = 0x02 , ice::concepts::NoMoveCopySemantics = NoMoveSemantics | NoCopySemantics } |