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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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Go to the source code of this file.
Classes | |
| struct | ice::ncount |
| struct | ice::ncount_invalid_t |
Namespaces | |
| namespace | ice |
| SPDX-License-Identifier: MIT. | |
Functions | |
| constexpr auto | ice::operator""_count (unsigned long long value) noexcept -> ice::ncount |
Variables | |
| static constexpr ice::ncount | ice::ncount_max { ice::detail::nvalue_max_value() } |
| static constexpr ice::ncount | ice::ncount_min { ice::detail::nvalue_min_value() } |
| static constexpr ice::ncount_invalid_t | ice::ncount_none { } |
| static constexpr ice::meminfo | ice::Test_Meminfo = ice::meminfo_of<ice::ncount> |