IceShard
1
A personal game engine project, with development focused on 2D/2.5D games.
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Here is a list of all namespace functions with links to the namespace documentation for each function:
- u -
update() :
ice::clock
,
ice::timer
update_by_step() :
ice::timer
update_max_delta() :
ice::clock
upper_bound() :
ice
utf8_to_wide() :
ice
utf8_to_wide_append() :
ice
utf8_to_wide_size() :
ice
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