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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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#include <ice/module_types.hxx>Go to the source code of this file.
Classes | |
| struct | ice::ModuleInfo |
| Stores information of module load and unload functions. More... | |
| struct | ice::ModulesEntry |
| Helper type to register modules globally. More... | |
| struct | ice::ModuleAPI |
| Stores information about a single API entry. More... | |
Namespaces | |
| namespace | ice |
| SPDX-License-Identifier: MIT. | |