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IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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#include <ice/mem_allocator.hxx>#include <ice/module_negotiator.hxx>#include <ice/module_concepts.hxx>Go to the source code of this file.
Classes | |
| class | ice::Module< Type > |
| Base class for modules that will automatically register them to be loaded by the module manager. More... | |
Namespaces | |
| namespace | ice |
| SPDX-License-Identifier: MIT. | |
Macros | |
| #define | IS_WORKAROUND_MODULE_INITIALIZATION(type) |
| #define | ICE_WORKAROUND_MODULE_INITIALIZATION(type) |
| #define ICE_WORKAROUND_MODULE_INITIALIZATION | ( | type | ) |
| #define IS_WORKAROUND_MODULE_INITIALIZATION | ( | type | ) |