IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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mem_allocator_stack.hxx File Reference

Go to the source code of this file.

Classes

struct  ice::StackAllocator< Capacity >

Namespaces

namespace  ice
 SPDX-License-Identifier: MIT.

Typedefs

using ice::StackAllocator_1024 = StackAllocator<1024_B>
using ice::StackAllocator_2048 = StackAllocator<2048_B>