IceShard 1
A personal game engine project, with development focused on 2D/2.5D games.
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mem_allocator.hxx File Reference
#include <ice/mem.hxx>
#include <source_location>
#include <atomic>

Go to the source code of this file.

Classes

struct  ice::AllocatorBase< WithDebugInfo >
class  ice::AllocatorDebugInfo
struct  ice::AllocatorBase< true >

Namespaces

namespace  ice
 SPDX-License-Identifier: MIT.